A couch modeled for use in Archviz.
This model is for use inside of Unreal 5, so high poly cushions were baked onto a low poly model and the frame of the couch was kept low poly.
Modeled in Maya
Sculpted in Zbrush
Textured in Substance 3D Paint
Rendered in Unreal 5
3D view and Channels were exported from Marmoset Toolbag 4